you can now play our ‘final’ build of the game,
it’s adviced to play with a controller
Bram also added the background.
Experimented with some tile activation particle systems.
These are for the planning phase, I might add more for the simulation phase.
levels in grey aren’t available.
levels in green are completed.
levels in red can be played but you didn’t complete them yet
Wrote a base for the ability to select a level, also implemented selection changes with the left analog stick in the meanwhile.
This weeks build has added levels and ambient sound. First next thing will be a level selector, so you can test all the levels without having to play them all